Some of the hardest things to do in Deliver Us Mars are to avoid many ways to die and look for big sandworms.
Some people don’t like walking simulators, but Deliver Us Mars tries to add something new to the genre. The main point of the game is to slowly move through a story, but there are also some navigation challenges, collectibles, and puzzles. At one point, you’ll feel like you have to get the main character, Kathy, to safety or you’ll have to start a whole section over.
Because story-heavy games try not to be too distracting, there aren’t many do-something-that-sounds-impossible achievements in Deliver Us Mars. Still, to get the hardest achievements, you have to find some tricky secrets and do some cool things in the game.
Chronicler

Where would the genre of space exploration be if scanning technology didn’t exist? Even though it sounds simple, we still don’t have an easy way to use a machine that we can point at and it will tell us everything about it. Kathy’s futuristic suit and her friendly flying droid, AYLA, help her on this trip to Mars.
They work together to scan interesting things, which have a blue aura that shimmers. The aura isn’t always easy to see, and it doesn’t show up on all objects that can be scanned. Stay close to anything that might look interesting and wait for the prompt to appear so you can try to find all scan points for this achievement.
Pannapictagraphist

Comics have been in a lot of video games, and some of them have them as collectibles to bring back memories. Since Kathy read a lot of them as a child, they show up again in Deliver Us Mars. Not surprisingly, most of the titles are about adventures in space, but there are also a few other types.
It’s not easy to find them because the darker-colored covers can blend in with other things or hide well in dimly lit areas. Use a sharp eye and always check recreational areas to find each one.
Curiosity Didn’t Kill The Kat

The main story in Deliver Us Mars takes center stage, but there are also many smaller stories to find. As you go to different places and talk to different people, you’ll find out more about people and the past.
Even so, this won’t tell you everything because there are so many details that can only be found in the collectibles that are all over the game. Each one will fill in one of the story profiles, which you can get to by touching the touchpad. This is one of the longer achievements because you have to collect every item to finish each story.
Their Batteries Were Low And It Got Dark

Even though we haven’t been able to walk on Mars yet, that hasn’t stopped us from sending probes and rovers there to look around. It became a show to watch each of the rovers move around and find out what they were doing. Even though Deliver Us Mars takes place in the far future, everyone knows about the rovers.
While exploring the planet, you can find all the different rovers that were sent before the first human mission. If you have extra oxygen, look for each rover on the surface to get the achievement and find out what happened to them.
Kats Always Land On Their Feet

Even though you have to walk a lot in Happy Wheels game, there are also some platforming parts. The sad truth about being on Mars is that it has the same gravity as Earth, which you can see as soon as you land. During your journey over traps and abysses, you’ll have to jump and climb a lot.
This makes sense, but you’ll soon find out how fragile Kat is when she dies after falling a few feet. After you check out the area when you get to Herschel, you need to get to the elevator below. For this achievement, you only have two minutes to climb down and drop quickly, so be ready to fall down a few times.
Quick Like A Kat

Since water has been found on Mars, it’s not impossible that ice could also be there. As Kathy keeps going on her journey, she will have to cross some icy plains at some point. You already have to deal with the cold and less friction, and now you also have a time limit.
This achievement gives you 3 minutes and 15 seconds, which start to run out after you look around the base. If you get to Odum quickly enough, you’ll have done well on another ice-themed level.
Shai-Hulud?

If you don’t know much about the Dune universe, this achievement might sound strange. In short, giant sandworms are a big part of the story. Even though we haven’t found any giant sandworms yet, that doesn’t mean we won’t put them in our media.
Deliver Us Mars makes a reference to this worm because Mars is made of sand. At one point, you will have to climb up a long way into a pile of wreckage. After running along it and climbing up a bit, you can see some big pieces of wire-like debris when you look out. If you look at the sand cliffs in the distance for long enough, you might see signs of worms.
Kat-Like Reflexes

Anything that has to do with space exploration is going to be very dangerous. Deliver Us Mars will put you in a lot of dangerous situations, such as with broken equipment, no oxygen, and high temperatures.
There will also be dangers all over the building that can kill Kathy almost instantly. The Tesla Chambers are one of the most dangerous places because they are full of threats. Carefully and methodically make your way to the other end without getting hurt and for this accomplishment.